When many people think of Halo, they often associate FPS games with Xbox. While the series is one of the most successful franchises for the company, in recent years, 343 has sought to bring some of the classic Halo titles to PC through the Master Chief Collection. With the upcoming release of Halo Infinite, 343 Industries wants to give PC gamers the most comprehensive Halo experience to date.
Recently, 343 announced new details about the PC version of Halo Infinite. In an update from the developers, they noted how their previous experience working on the MCC prepared them to make the best version of Halo Infinite for PC. Additionally, 343 announced an exclusive partnership with technology company AMD, bringing new features to the series. According to a 343 blog post, the companies have worked together on Halo Infinite development for more than two years. Based on this association, 343 claims that the game has been optimized for a wide range of PCs. The games studio attributed this support to their work with AMD technology. Among the announcements in the blog post, the developer revealed support for AMD FreeSync Premium Pro on Halo Infinite. The addition of this technology is exciting for gamers, as the developer claims it provides "stutter-free, rip-free gaming" on AMD FreeSync Premium Pro certified displays. Additionally, this partnership between the companies means that AMD Ryzen processors and Radeon RX 6000 series GPUs have been optimized for gaming.
An interesting aspect of this partnership was that 343 intends to work with AMD to bring ray tracing to Halo Infinite in the future. According to the game studio, developing ray tracing for the game is one of the "top priorities for the company after launch." Additionally, 343 said it would receive more information soon. At this point, it is unknown if ray tracing will make it to consoles, but there seems to be a decent chance due to the power of the Xbox Series X hardware.
In addition to the partnership with AMD, the developer released a PC overview trailer detailing some of the other features included in the game. A highlight of the PC version was the ability to create a LAN server. This allows gamers to host LAN parties that both PC and console players can join. Additionally, 343 noted support for different FOV settings, including ultra-wide and super-ultra-wide. By using this larger screen setting, players can also adjust the position of the HUD elements.
With less than 2 months until the release of Halo Infinite, it seems that 343 Industries has prepared an impressive version of the game for PC gamers. It will be interesting to see the fan reception of many of these PC-centric features after launch.